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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-02 00:14:10 -04:00
Decompile func0002a9f0
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@@ -8,7 +8,7 @@ void currentPlayerSetSwayTarget(s32 value);
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void currentPlayerAdjustCrouchPos(s32 value);
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void func0f0c3b38(struct coord *param_1, struct defaultobj *obj);
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bool currentPlayerHasGapToCeiling(f32 y);
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bool bwalkCalculateNewPosition(struct coord *vel, f32 arg1, bool arg2, f32 arg3, s32 arg4);
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bool bwalkCalculateNewPosition(struct coord *vel, f32 rotateamount, bool apply, f32 extrawidth, s32 arg4);
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bool func0f0c4250(struct coord *delta, f32 arg1, bool arg2, f32 arg3, s32 arg4);
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bool func0f0c4764(struct coord *delta, struct coord *arg1, struct coord *arg2, s32 arg3);
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s32 func0f0c47d0(struct coord *a, struct coord *b, struct coord *c, struct coord *d, struct coord *e, s32 arg6);
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@@ -72,8 +72,8 @@ u32 func0002840c(void);
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u32 func00028638(void);
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u32 func0002885c(void);
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u32 func00028914(void);
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u32 func00028df0(void);
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u32 func0002901c(void);
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void func00028df0(struct coord *dstpos, f32 width, s16 *dstrooms, s32 arg3, s32 arg4, s32 arg5, f32 ymax, f32 ymin, s32 *arg8, s32 arg9);
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void func0002901c(struct coord *pos, struct coord *dist, f32 width, s32 *arg3);
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f32 func000296a0(u32 *arg0, struct coord *pos, struct tilething **arg2, f32 width);
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bool func00029ffc(struct coord *pos, f32 width, f32 foreheadheight, f32 inversefeettoeyesheight, s16 *rooms, u32 arg5, struct coord *laddernormal);
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u32 func0002a13c(void);
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@@ -87,7 +87,7 @@ s32 func0002a564(struct coord *pos, s16 *rooms, f32 *arg2, u32 arg3, struct coor
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u32 func0002a5e4(void);
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s32 func0002a684(struct coord *pos, f32 width, s16 *rooms, s32 arg3, s32 arg4, f32 arg5, f32 arg6);
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u32 func0002a6fc(void);
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s32 func0002a9f0(struct coord *pos, struct coord *arg1, f32 arg2, s16 *arg3, s32 arg4, s32 arg5, f32 arg6, f32 arg7);
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s32 func0002a9f0(struct coord *origpos, struct coord *dstpos, f32 width, s16 *dstrooms, s32 arg4, s32 arg5, f32 ymax, f32 ymin);
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u32 func0002aac0(void);
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u32 func0002ab98(void);
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u32 func0002ac70(void);
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