From 902ffe50b7a35def2307ac1433ad13c48050a8a1 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Tue, 6 Dec 2022 19:44:47 +1000 Subject: [PATCH] Fix bug when weaponset has many dual wield weapons --- src/game/invreset.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/invreset.c b/src/game/invreset.c index 3a5cd9154..7b3ca665b 100644 --- a/src/game/invreset.c +++ b/src/game/invreset.c @@ -20,7 +20,7 @@ void invReset(void) void invInit(void) { - g_Vars.currentplayer->equipmaxitems = 8; // Unarmed, 6 MP weapons + data uplink + g_Vars.currentplayer->equipmaxitems = 14; // Unarmed, 6 MP weapons * 2 for dual weild + data uplink g_Vars.currentplayer->equipment = mempAlloc(ALIGN16(g_Vars.currentplayer->equipmaxitems * sizeof(struct invitem)), MEMPOOL_STAGE); invClear(); }