Decompile mpMenuTextAccuracy

This commit is contained in:
Ryan Dwyer
2021-01-02 16:48:35 +10:00
parent 8db7204bd1
commit 91e2ab3847
3 changed files with 12 additions and 51 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ u32 mpMenuTextMedalSurvivor(void);
char *mpMenuTextAmmoUsed(struct menuitem *item);
char *mpMenuTextDistance(struct menuitem *item);
u32 mpMenuTextTime(void);
u32 mpMenuTextAccuracy(void);
char *mpMenuTextAccuracy(struct menuitem *item);
u32 func0f17ad80(void);
u32 mpMenuTextPainReceived(void);
u32 mpMenuTextDamageDealt(void);
+1 -1
View File
@@ -4385,7 +4385,7 @@ struct mpplayer {
/*0x64*/ u32 gameslost;
/*0x68*/ u32 time;
/*0x6c*/ u32 distance; // 1 unit = 100 metres
/*0x70*/ f32 accuracy;
/*0x70*/ u32 accuracy;
/*0x74*/ u32 damagedealt;
/*0x78*/ f32 painreceived;
/*0x7c*/ u32 headshots;