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https://gitlab.com/ryandwyer/perfect-dark
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Introduce CREDITFLAG constants
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@@ -19,7 +19,7 @@ Gfx *creditsRenderSprites(Gfx *gdl);
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u32 func0f1399d0(void);
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u32 func0f139d9c(void);
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u32 func0f139fe0(void);
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struct credit *func0f13a0e4(s32 arg0);
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struct credit *creditGetByRow(s32 row);
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u32 func0f13a164(void);
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Gfx *func0f13a3ec(Gfx *gdl);
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u32 func0f13ae04(void);
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@@ -4230,8 +4230,24 @@ struct creditsdata {
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/*0x4148*/ u32 unk4148;
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/*0x414c*/ u32 unk414c;
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/*0x4150*/ u32 unk4150;
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/*0x4154*/ u32 unk4154[17];
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/*0x4198*/ s32 unk4198;
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/**
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* Credit indexes 1 through 16 are randomised. coreteammap stores the chosen
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* order. The index is the apparent credit index and the value is the real
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* credit index that it maps to.
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*/
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/*0x4154*/ u32 coreteammap[17];
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/**
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* creditnum is the credit index of the first credit being displayed on the
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* current slide. It's usually a title.
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*
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* However, if creditnum is between 1 and 16 then this value gets mapped
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* through the coreteammap, so its value won't actually correspond with the
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* credit being displayed.
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*/
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/*0x4198*/ s32 creditnum;
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/*0x419c*/ u32 unk419c;
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/*0x41a0*/ u32 unk41a0;
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/*0x41a4*/ u32 unk41a4;
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