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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-03 08:33:20 -04:00
Decompile handGetSingleUnk34
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@@ -40,7 +40,7 @@ u32 func0f0b1ad0(void);
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u32 func0f0b1af0(void);
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u32 func0f0b1c24(void);
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u32 func0f0b1c78(void);
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u32 func0f0b1ce8(void);
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f32 handGetSingleUnk34(struct hand *hand);
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f32 func0f0b1d28(u8 *weaponnum);
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u8 handGetSingleUnk38(struct hand *hand);
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u16 handGetSingleShootSound(struct hand *hand);
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+1
-1
@@ -2897,7 +2897,7 @@ struct weaponfunc_shootsingle {
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/*0x28*/ u32 unk28;
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/*0x2c*/ u32 unk2c;
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/*0x30*/ u32 unk30;
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/*0x34*/ u32 unk34;
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/*0x34*/ f32 unk34;
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/*0x38*/ u8 unk38;
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/*0x3a*/ u16 shootsound;
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/*0x3c*/ u32 unk3c;
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