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https://gitlab.com/ryandwyer/perfect-dark
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Document ENTITYTYPE_DONTTURN
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@@ -542,13 +542,14 @@
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#define DRCAROLLIMAGE_RANDOM25 7
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#define DRCAROLLIMAGE_RANDOM 8
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#define ENTITYTYPE_BOND 0x0001
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#define ENTITYTYPE_FORWARD 0x0002
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#define ENTITYTYPE_CHR 0x0004
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#define ENTITYTYPE_PAD 0x0008
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#define ENTITYTYPE_DIRECTION 0x0010
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#define ENTITYTYPE_AIMONLY 0x0020
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#define ENTITYTYPE_TARGET 0x0200
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#define ENTITYTYPE_BOND 0x0001 // aim/shoot at Jo
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#define ENTITYTYPE_FORWARD 0x0002 // aim/shoot in front of self
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#define ENTITYTYPE_CHR 0x0004 // aim/shoot at chr (ID should be given in entity_id)
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#define ENTITYTYPE_PAD 0x0008 // aim/shoot at pad (ID should be given in entity_id)
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#define ENTITYTYPE_DIRECTION 0x0010 // aim/shoot in compass direction (0000, 4000, 8000, c000)
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#define ENTITYTYPE_AIMONLY 0x0020 // aim only - do not shoot
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#define ENTITYTYPE_DONTTURN 0x0040 // don't do a shooting animation that would change the chr's direction
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#define ENTITYTYPE_TARGET 0x0200 // aim/shoot at whatever is in the chr's `target` field
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#define EYESPYMODE_CAMSPY 0
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#define EYESPYMODE_DRUGSPY 1
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