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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 15:17:13 -04:00
Decompile modelSetAnimPlaySpeed
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@@ -69,7 +69,7 @@ void func0001de1c(struct model *model, f32 speed);
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u32 func0001de98(void);
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void modelSetAnimSpeed(struct model *model, f32 speed, f32 startframe);
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void func0001df04(struct model *model, f32 arg1, f32 arg2);
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void func0001dfac(struct model *model, f32 arg1, f32 arg2);
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void modelSetAnimPlaySpeed(struct model *model, f32 speed, f32 frame);
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void modelSetAnim70(struct model *model, void *callback);
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u32 func0001e018(void);
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u32 func0001e14c(void);
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+4
-4
@@ -142,10 +142,10 @@ struct anim {
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/*0x6c*/ u32 unk6c;
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/*0x70*/ void *unk70; // pointer to function
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/*0x74*/ f32 playspeed;
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/*0x78*/ u32 newplay;
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/*0x7c*/ u32 oldplay;
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/*0x80*/ u32 timeplay;
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/*0x84*/ u32 elapseplay;
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/*0x78*/ f32 newplay;
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/*0x7c*/ f32 oldplay;
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/*0x80*/ f32 timeplay;
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/*0x84*/ f32 elapseplay;
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/*0x88*/ f32 animscale;
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};
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