Identify and attempt decompile of aiIfTargetInRoom

This commit is contained in:
Ryan Dwyer
2019-11-08 23:35:21 +10:00
parent 6dbf724a98
commit 94c41195ff
4 changed files with 25 additions and 3 deletions
+5
View File
@@ -388,6 +388,11 @@
mkshort(room), \
label,
#define if_target_in_room(room, label) \
mkshort(0x005c), \
mkshort(room), \
label
#define if_chr_has_object(chr, object, label) \
mkshort(0x005d), \
chr, \
+1 -1
View File
@@ -95,7 +95,7 @@
/*0x0059*/ bool aiIfDistanceFromTargetToPadLessThan(void);
/*0x005a*/ bool aiIfDistanceFromTargetToPadGreaterThan(void);
/*0x005b*/ bool ai005b(void);
/*0x005c*/ bool ai005c(void);
/*0x005c*/ bool aiIfTargetInRoom(void);
/*0x005d*/ bool aiIfChrHasObject(void);
/*0x005e*/ bool aiIfWeaponThrown(void);
/*0x005f*/ bool ai005f(void);