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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-12 20:16:02 -04:00
Decompile menuhandlerChangeAgent
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@@ -51,7 +51,7 @@ u32 func0f0f7728(void);
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u32 func0f0f7e98(void);
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u32 func0f0f8040(void);
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u32 func0f0f8120(void);
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u32 func0f0f820c(void);
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void func0f0f820c(s32 arg0, s32 arg1);
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u32 func0f0f82a8(void);
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u32 func0f0f8300(void);
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u32 func0f0f8330(void);
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@@ -53,7 +53,7 @@ s32 menuhandlerAmmoOnScreen(u32 operation, struct menu_item *item, bool *enable)
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s32 menuhandlerAntiPlayer(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerAntiRadar(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerAutoAim(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerChangeAgent(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerChangeAgent(s32 operation, struct menu_item *item, s32 *value);
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s32 menuhandlerCoopBuddy(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerCoopFriendlyFire(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerCoopRadar(u32 operation, struct menu_item *item, bool *enable);
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