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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 15:17:13 -04:00
jpn-final: Decompile langInit
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@@ -1,9 +0,0 @@
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#ifndef IN_GAME_GAME_000000_H
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#define IN_GAME_GAME_000000_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void func0f000000(void);
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#endif
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@@ -4,6 +4,7 @@
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#include "data.h"
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#include "types.h"
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void langInit(void);
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void langTick(void);
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u32 langGetLangBankIndexFromStagenum(s32 stagenum);
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@@ -5229,6 +5229,33 @@ struct texture {
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u32 unk04;
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};
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struct var800aabb4 {
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/*0x00*/ u32 unk00;
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/*0x04*/ u32 unk04;
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/*0x08*/ u32 unk08;
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/*0x0c*/ u32 unk0c;
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/*0x10*/ u32 unk10;
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/*0x14*/ u32 unk14;
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/*0x18*/ u32 unk18;
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/*0x1c*/ u32 unk1c;
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/*0x20*/ u32 unk20;
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/*0x24*/ u32 unk24;
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/*0x28*/ u32 unk28;
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/*0x2c*/ u32 unk2c;
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/*0x30*/ u32 unk30;
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/*0x34*/ u32 unk34;
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/*0x38*/ u32 unk38;
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/*0x3c*/ u32 unk3c;
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/*0x40*/ u32 unk40;
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/*0x44*/ u32 unk44;
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/*0x48*/ u32 unk48;
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/*0x4c*/ u32 unk4c;
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/*0x50*/ u32 unk50;
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/*0x54*/ u32 unk54;
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/*0x58*/ u32 unk58;
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/*0x5c*/ u32 unk5c;
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};
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struct var800aabb8 {
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u16 unk00_00 : 2;
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u16 unk00_02 : 14;
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