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https://gitlab.com/ryandwyer/perfect-dark
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Decompile positionGetDistanceToPosition
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@@ -36,6 +36,6 @@ u32 func0f01b154(void);
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void func0f03af44(struct chrdata *chr, u32 anim_id, float fstartframe, float fendframe, u8 flags, u8 transition, float result);
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u32 func0f048f20(struct chrdata *chr, u8 b);
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float chrGetDistanceToTarget(struct chrdata *chr);
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float func0f049254(struct position *a, struct position *b);
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float positionGetDistanceToPosition(struct position *a, struct position *b);
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#endif
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