Decompile currentPlayerTickMpSwirl

This commit is contained in:
Ryan Dwyer
2021-06-13 18:02:35 +10:00
parent 7d44ea11e1
commit 9bd18d64fd
3 changed files with 129 additions and 304 deletions
+2 -2
View File
@@ -15,7 +15,7 @@ void func0f0b85f8(void);
void currentPlayerChooseBodyAndHead(s32 *bodynum, s32 *headnum, s32 *arg2);
void func0f0b8ba0(void);
void func0f0b9538(void);
void func0f0b96e8(void);
void currentPlayerTickMpSwirl(void);
void currentPlayerExecutePreparedWarp(void);
void cameraDoAnimation(s16 anim_id);
void func0f0ba190(u32 arg0);
@@ -85,7 +85,7 @@ void setTickMode(s32 tickmode);
void func0f0b9650(void);
void func0f0b9674(void);
void func0f0b9a20(void);
void func0f0b9afc(void);
void currentPlayerEndCutscene(void);
void currentPlayerPrepareWarpToPad(s16 pad_id);
void currentPlayerPrepareWarpType2(struct var8009ddec *cmd, s32 arg1, s32 arg2);
void currentPlayerPrepareWarpType3(f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5);