Identify aiIfDistanceFromTargetToPadLessThan

This commit is contained in:
Ryan Dwyer
2019-11-08 21:51:12 +10:00
parent 8c2e9673bc
commit 9be82dbb1f
6 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -2637,7 +2637,7 @@ u8 func0413_defend_pad[] = {
set_target_chr(CHR_P1P2)
if_chr_sees_player(/*goto*/ 0x21)
if_enemy_distance_lt_and_los(2540, /*goto*/ 0x21)
if_distance_to_pad_gt2(200, TARGET_PAD, /*goto*/ 0x22)
if_distance_from_target_to_pad_lt(200, TARGET_PAD, /*goto*/ 0x22)
endloop(0x1f)
label(0x21)