Rename some chr flags

This commit is contained in:
Ryan Dwyer
2021-11-29 23:10:27 +10:00
parent 76dacd2ef5
commit 9ca1966b47
27 changed files with 198 additions and 195 deletions
+1 -1
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@@ -277,7 +277,7 @@ void func0f03e5b0(struct chrdata *chr, f32 arg1);
void chrResetAimEndProperties(struct chrdata *chr);
void chrSetFiring(struct chrdata *chr, s32 hand, bool firing);
void chrStopFiring(struct chrdata *chr);
void func0f03f988(struct chrdata *chr, s32 hand, bool arg2);
void chrSetHandFiring(struct chrdata *chr, s32 hand, bool arg2);
void func0f0429d8(struct chrdata *chr, f32 arg1, f32 arg2);
void propUnsetDangerous(struct prop *prop);
void propSetDangerous(struct prop *prop);
+1 -1
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@@ -338,7 +338,7 @@
/*0x0165*/ bool aiIfChrInjured(void);
/*0x0166*/ bool aiIfAction(void);
/*0x0167*/ bool aiHovercopterFireRocket(void);
/*0x0168*/ bool ai0168(void);
/*0x0168*/ bool aiIfShieldDamaged(void);
/*0x0169*/ bool aiIfNaturalAnim(void);
/*0x016a*/ bool aiIfY(void);
/*0x016b*/ bool ai016b(void);
+1 -1
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@@ -35,7 +35,7 @@ void propPause(struct prop *prop);
void propUnpause(struct prop *prop);
void propsTick(u32 islastplayer);
void propsTickPadEffects(void);
void propSetCollisionsEnabled(struct prop *prop, bool enable);
void propSetPerimEnabled(struct prop *prop, bool enable);
void func0f0641f4(void);
f32 func0f06438c(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3, f32 *arg4, s32 arg5, bool cangangsta, s32 arg7);
void farsightChooseTarget(void);