mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-17 12:59:41 -04:00
Decompile func0f111cf8
This commit is contained in:
@@ -1877,6 +1877,7 @@
|
||||
#define WEAPON_SUICIDEPILL 0x5d
|
||||
|
||||
#define WEAPONFLAG_00000010 0x00000010
|
||||
#define WEAPONFLAG_00001000 0x00001000
|
||||
|
||||
// Heads and bodies
|
||||
#define HEAD_RANDOM -1
|
||||
|
||||
@@ -12,13 +12,13 @@ void currentPlayerSetAllGuns(bool enable);
|
||||
u32 func0f1119d0(void);
|
||||
bool func0f111a28(s32 weaponnum);
|
||||
u32 func0f111a4c(void);
|
||||
u32 func0f111ab0(void);
|
||||
bool func0f111ab0(s32 weapon1, s32 weapon2);
|
||||
u32 func0f111ad4(void);
|
||||
u32 func0f111b88(void);
|
||||
u32 func0f111be8(void);
|
||||
bool currentPlayerCanHaveAllGunsWeapon(s32 weaponnum);
|
||||
bool currentPlayerCanHaveWeapon(s32 weaponnum);
|
||||
u32 func0f111cf8(void);
|
||||
bool func0f111cf8(s32 weapon1, s32 weapon2);
|
||||
void currentPlayerGiveWeapon(s32 weapon);
|
||||
void func0f111e28(s32 weapon, s32 weaponarg);
|
||||
void func0f111ea4(u32 arg0);
|
||||
|
||||
Reference in New Issue
Block a user