Decompile func0f0a24f0

This commit is contained in:
Ryan Dwyer
2021-04-15 08:18:07 +10:00
parent 114753ce25
commit 9f3ce57e86
2 changed files with 17 additions and 36 deletions
+2 -2
View File
@@ -82,7 +82,7 @@ void currentPlayerSwivelGunTowards(f32 screenx, f32 screeny, f32 damp);
void func0f0a0b98(f32 arg0, f32 arg1);
void currentPlayerGetCrossPos(f32 *x, f32 *y);
void func0f0a0c08(struct coord *arg0, struct coord *arg1);
void func0f0a0c44(s32 handnum, struct coord *param_2, struct coord *arg2);
void func0f0a0c44(s32 handnum, struct coord *arg1, struct coord *arg2);
void handCalculateShotSpread(struct coord *arg0, struct coord *arg1, s32 handnum, bool dorandom);
u32 func0f0a0fac(void);
void handSetLastShootInfo(struct coord *pos, struct coord *dir, s32 handnum);
@@ -109,7 +109,7 @@ void handSetAdjustPos(f32 angle);
void func0f0a2308(s32 handnum);
u32 func0f0a233c(void);
f32 func0f0a2498(f32 arg0, f32 arg1, f32 arg2, f32 arg3);
u32 func0f0a24f0(void);
void func0f0a24f0(struct coord *arg0, s32 handnum);
u32 func0f0a27c8(void);
void func0f0a29c8(void);
bool weaponIsMissionCritical(s32 weaponnum);