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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-07 03:47:21 -04:00
Decompile aiIfKillCountGreaterThan
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@@ -252,7 +252,7 @@
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/*0x00f9*/ bool aiAudioPlayXMusic(void);
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/*0x00fa*/ bool aiAudioStopChannel(void);
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/*0x00fb*/ bool aiChrExplosions(void);
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/*0x00fc*/ bool ai00fc(void);
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/*0x00fc*/ bool aiIfKillCountGreaterThan(void);
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/*0x00fd*/ bool ai00fd(void);
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/*0x00fe*/ bool ai00fe(void);
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/*0x00ff*/ bool ai00ff(void);
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@@ -187,7 +187,7 @@ struct g_vars {
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/*0002a4*/ struct player *coop; // Co-op buddy when controlled by human
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/*0002a8*/ struct player *anti; // Counter-op
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/*0002ac*/ u32 unk0002ac;
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/*0002b0*/ u32 unk0002b0;
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/*0002b0*/ s32 killcount;
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/*0002b4*/ u32 unk0002b4;
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/*0002b8*/ u32 unk0002b8;
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/*0002bc*/ u32 unk0002bc;
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