Decompile aiIfKillCountGreaterThan

This commit is contained in:
Ryan Dwyer
2019-10-20 13:33:16 +10:00
parent dc33a0d197
commit 9f573c2aea
4 changed files with 15 additions and 32 deletions
+1 -1
View File
@@ -252,7 +252,7 @@
/*0x00f9*/ bool aiAudioPlayXMusic(void);
/*0x00fa*/ bool aiAudioStopChannel(void);
/*0x00fb*/ bool aiChrExplosions(void);
/*0x00fc*/ bool ai00fc(void);
/*0x00fc*/ bool aiIfKillCountGreaterThan(void);
/*0x00fd*/ bool ai00fd(void);
/*0x00fe*/ bool ai00fe(void);
/*0x00ff*/ bool ai00ff(void);
+1 -1
View File
@@ -187,7 +187,7 @@ struct g_vars {
/*0002a4*/ struct player *coop; // Co-op buddy when controlled by human
/*0002a8*/ struct player *anti; // Counter-op
/*0002ac*/ u32 unk0002ac;
/*0002b0*/ u32 unk0002b0;
/*0002b0*/ s32 killcount;
/*0002b4*/ u32 unk0002b4;
/*0002b8*/ u32 unk0002b8;
/*0002bc*/ u32 unk0002bc;