Decompile chrStartPath and rename struct aipaths to struct path

This commit is contained in:
Ryan Dwyer
2019-12-18 18:55:20 +10:00
parent f7a95feab9
commit 9f8fac52d5
125 changed files with 264 additions and 278 deletions
+3 -3
View File
@@ -218,9 +218,9 @@ u32 func0f0375e8(void);
u32 func0f0379b0(void);
u32 func0f037b70(void);
u32 func0f03843c(struct chrdata *chr, struct coord *coord, s16 *room_id, u32 speed);
u32 func0f038818(void);
struct path *pathFindById(s32 path_id);
u32 func0f038868(void);
u32 func0f038b9c(void);
void func0f038b9c(struct chrdata *chr, struct path *path);
u32 func0f038f30(void);
u32 func0f038f40(void);
u32 func0f0391ec(struct chrdata *chr, struct coord *coord, s16 *room, u32 arg3);
@@ -248,7 +248,7 @@ u32 func0f03a6d8(struct chrdata *chr, u32 thingtype, u32 thingid);
u32 func0f03a76c(struct chrdata *chr, u32 thingtype, u32 thingid);
u32 func0f03a7e8(struct chrdata *chr, u32 thingtype, u32 thingid);
u32 func0f03a894(struct chrdata *chr, s32 pad, s32 arg2);
u32 func0f03a968(struct chrdata *chr);
u32 chrStartPath(struct chrdata *chr);
u32 func0f03a9b8(struct chrdata *chr);
bool chrFadeOut(struct chrdata *chr);
bool chrGoToTarget(struct chrdata *chr, u32 speed);