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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-09 20:40:35 -04:00
Decompile mpQuickTeamSimulantDifficultyHandler
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@@ -83,7 +83,7 @@ struct mpchr *func0f18c794(s32 index);
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u32 func0f18c828(void);
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s32 mpGetNumChrs(void);
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u32 func0f18c8b8(void);
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void func0f18c984(s32 arg0, u8 arg1);
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void func0f18c984(s32 numsims, u8 difficulty);
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u32 func0f18cb60(void);
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s32 mpGetNumSimulants(void);
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void mpRemoveSimulant(s32 index);
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@@ -68,7 +68,7 @@ void func0f17f428(void);
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s32 menuhandlerPlayerTeam(s32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandlerMpNumberOfSimulants(s32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandlerMpSimulantsPerTeam(s32 operation, struct menuitem *item, union handlerdata *data);
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s32 menuhandler0017f74c(s32 operation, struct menuitem *item, union handlerdata *data);
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s32 mpQuickTeamSimulantDifficultyHandler(s32 operation, struct menuitem *item, union handlerdata *data);
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u32 func0f17fa28(void);
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void func0f17fcb0(s32 silent);
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s32 menuhandlerMpSlowMotion(s32 operation, struct menuitem *item, union handlerdata *data);
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@@ -141,7 +141,7 @@ struct g_vars {
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/*00049c*/ s32 unk00049c;
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/*0004a0*/ s32 unk0004a0;
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/*0004a4*/ s32 mpquickteamnumsims;
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/*0004a8*/ s32 unk0004a8;
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/*0004a8*/ s32 mpsimdifficulty;
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/*0004ac*/ s8 mpplayerteams[4];
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/*0004b0*/ u32 mpquickteam;
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/*0004b4*/ s32 stagenum;
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