Decompile func0f027994

This commit is contained in:
Ryan Dwyer
2021-06-07 22:45:10 +10:00
parent b7efd74a37
commit a0b8075cc6
5 changed files with 109 additions and 313 deletions
+1 -1
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@@ -58,7 +58,7 @@ extern u32 var8005ef90;
extern bool g_ModelDistanceDisabled;
extern f32 g_ModelDistanceScale;
extern bool var8005efbc;
extern u32 var8005efc0;
extern f32 var8005efc0;
extern bool (*var8005efc4)(struct model *model, struct modelnode *node);
extern struct gfxvtx *(*g_ModelVtxAllocatorFunc)(s32 numvertices);
extern void *var8005efcc;
+1 -1
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@@ -23,7 +23,7 @@ void func0f060bac(s32 weaponnum, struct prop *prop);
struct prop *shotCalculateHits(s32 handnum, bool arg1, struct coord *arg2, struct coord *arg3, struct coord *gunpos, struct coord *dir, u32 arg6, f32 arg7, bool arg8);
struct prop *func0f061d54(s32 handnum, u32 arg1, u32 arg2);
void handCreateBulletRaycast(s32 handnum, bool arg1, bool dorandom, s32 arg3, bool arg4);
u32 func0f061fa8(void);
void func0f061fa8(struct shotdata *shotdata, struct prop *prop, f32 arg2, s32 arg3, struct modelnode *node, void *arg5, s32 arg6, s32 arg7, struct model *model, s32 arg9, s32 arg10, void *arg11, void *arg12);
void handInflictCloseRangeDamage(s32 handnum, struct gset *gset, bool arg2);
void handTickAttack(s32 handnum);
void handsTickAttack(void);
+2 -2
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@@ -113,7 +113,7 @@ bool func0f06b39c(struct coord *arg0, struct coord *arg1, struct coord *arg2, f3
u32 func0f06b488(void);
u32 func0f06b610(void);
u32 func0f06be44(void);
u32 func0f06bea0(void);
bool func0f06bea0(struct model *model, struct modelnode *arg1, struct modelnode *arg2, struct coord *arg3, struct coord *arg4, void *arg5, void *arg6, void *arg7, void *arg8, void *arg9, void *arg10);
u32 func0f06c28c(void);
u32 func0f06c8ac(void);
u32 func0f06cd00(void);
@@ -224,7 +224,7 @@ void func0f08307c(struct prop *prop, bool arg1);
u32 func0f083db0(void);
u32 func0f0840ac(void);
void func0f0841dc(struct defaultobj *obj, struct coord *pos, s32 playernum);
u32 func0f084594(void);
bool func0f084594(struct model *model, struct modelnode *node, struct coord *arg2, struct coord *arg3, void *arg4, void *arg5, void *arg6);
u32 func0f0849dc(void);
u32 add43214321(u32 value);
void glassDestroy(struct defaultobj *obj);