Decompile casingRender

This commit is contained in:
Ryan Dwyer
2022-02-20 17:49:01 +10:00
parent 37df212ba7
commit a1182fff64
7 changed files with 105 additions and 239 deletions
+1 -1
View File
@@ -247,7 +247,7 @@ extern struct noisesettings invnoisesettings_00010fd0;
extern struct inventory_class invclass_default;
extern struct weapon *g_Weapons[];
extern u32 var800700ac;
extern s32 g_CasingsActive;
extern bool g_CasingsActive;
extern u32 var800705a0;
extern u32 var800705a4;
extern bool var800705a8;
+2 -2
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@@ -11,8 +11,8 @@ Gfx *func0f0acb90(Gfx *gdl, struct beam *beam, bool arg2, u32 arg3);
void beamTick(struct beam *beam);
u32 func0f0adcc8(void);
u32 func0f0ade00(void);
void func0f0ae964(struct casing *casing, s32 arg1);
void func0f0aebe0(s32 arg0);
void casingRender(struct casing *casing, Gfx **gdlptr);
void casingsRender(Gfx **gdlptr);
s32 func0f0aec54(struct prop *prop);
s32 func0f0aeca8(struct prop *prop);
void func0f0aed3c(s32 index, struct coord *pos);
+6 -10
View File
@@ -5519,16 +5519,12 @@ struct musicevent {
};
struct casing {
/*0x00*/ f32 unk00;
/*0x04*/ f32 unk04;
/*0x08*/ f32 unk08;
/*0x0c*/ f32 unk0c;
/*0x10*/ f32 unk10;
/*0x14*/ f32 unk14;
/*0x18*/ f32 unk18;
/*0x1c*/ s16 unk1c[3][3];
/*0x28*/ s16 unk28[3][3];
/*0x40*/ u32 unk40;
/*0x00*/ f32 ground;
/*0x04*/ struct coord pos;
/*0x10*/ struct coord speed;
/*0x1c*/ s16 rot[3][3];
/*0x28*/ s16 rotspeed[3][3];
/*0x40*/ struct modelfiledata *modeldef;
};
struct mplockinfo {