Attempt to decompile func0f02ce8c

This commit is contained in:
Ryan Dwyer
2021-05-18 12:11:54 +10:00
parent af457619c4
commit a1414a4776
33 changed files with 556 additions and 426 deletions
+4 -4
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@@ -6,13 +6,13 @@
u32 bodyGetRace(s32 bodynum);
bool bodyLoad(s32 bodynum);
struct model *func0f02ce8c(s32 bodynum, s32 headnum, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7);
struct model *func0f02d338(u32 bodynum, u32 headnum, u32 arg2, u32 arg3, bool arg4, u8 arg5);
struct model *modelAllocateChr(u32 bodynum, u32 headnum, u32 flags);
struct model *func0f02ce8c(s32 bodynum, s32 headnum, struct modelfiledata *bodyfiledata, struct modelfiledata *headfiledata, bool sunglasses, struct model *model, bool isplayer, u8 varyheight);
struct model *func0f02d338(s32 bodynum, s32 headnum, struct modelfiledata *bodyfiledata, struct modelfiledata *headfiledata, bool sunglasses, u8 varyheight);
struct model *modelAllocateChr(s32 bodynum, s32 headnum, u32 spawnflags);
s32 func0f02d3f8(void);
s32 bodyChooseHead(s32 bodynum);
void chrUnpack(s32 stagenum, struct packedchr *packed, s32 cmdindex);
struct prop *propAllocateEyespy(struct pad *pad, s16 room);
u32 func0f02ddbc(void);
void func0f02ddbc(struct modelfiledata *headfiledata, s32 headnum, s32 bodynum);
#endif
+1 -1
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@@ -10,7 +10,7 @@ u32 func0f0b2b64(void);
struct model *func0f0b30ac(void *modelfiledata);
void modelFree(struct model *model);
struct model *func0f0b3280(void *modelfiledata);
u32 func0f0b32a0(void);
void func0f0b32a0(struct model *model, struct modelnode *node, struct modelfiledata *headfiledata);
struct anim *func0f0b32e4(void);
void animTurnOff(struct anim *anim);
+1 -1
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@@ -116,6 +116,6 @@ void func0f18e39c(char *arg0, char *filename, u16 *numsims, u16 *stagenum, u16 *
s32 func0f18e420(s32 arg0, s32 arg1, u16 arg2);
s32 func0f18e4c8(s32 arg0, s32 arg1, u16 arg2);
void func0f18e558(void);
u32 func0f18e57c(u32 index, s32 *headnum);
struct modelfiledata *func0f18e57c(s32 index, s32 *headnum);
#endif