Rename scenarioCallback30 to scenarioGetMaxTeams

This commit is contained in:
Ryan Dwyer
2020-01-11 14:41:38 +10:00
parent 549bfbc493
commit a149a22ff2
4 changed files with 22 additions and 22 deletions
+2 -2
View File
@@ -104,7 +104,7 @@ bool scenarioCtcRadar2(s32 *displaylist, struct prop *prop);
bool scenarioCtcHighlight(struct prop *prop, u32 *colour);
u32 func0f181800(void);
bool scenarioCtcCallback2c(f32 arg0, s32 arg1, s32 arg2, struct prop *prop, f32 *arg4);
s32 scenarioCtcCallback30(void);
s32 scenarioCtcGetMaxTeams(void);
bool scenarioCtcCallback34(s16 arg0);
void scenarioCtcCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
void scenarioKohCallback40(s32 *arg0);
@@ -159,7 +159,7 @@ bool scenarioRadar2(s32 *displaylist, struct prop *prop);
u32 func0f185e20(void);
f32 scenarioCallback2c(f32 arg0, s32 arg1, s32 arg2, struct prop *prop);
u32 func0f18620c(void);
s32 scenarioCallback30(void);
s32 scenarioGetMaxTeams(void);
void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
u32 func0f186508(void);
void func0f1866b8(s32 playernum, char *message);
+1 -1
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@@ -4122,7 +4122,7 @@ struct mpscenario {
bool (*radar2func)(s32 *displaylist, struct prop *prop);
bool (*highlightfunc)(struct prop *prop, u32 *colour);
bool (*unk2c)(f32 arg0, s32 arg1, s32 arg2, struct prop *prop, f32 *arg4);
s32 (*unk30)(void);
s32 (*maxteamsfunc)(void);
bool (*unk34)(s16 arg0);
void (*unk38)(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
void *unk3c;