Identify frSetWeaponFound and frIsWeaponFound

This commit is contained in:
Ryan Dwyer
2020-04-11 23:14:11 +10:00
parent d4ff6a5c6f
commit a16168db61
5 changed files with 20 additions and 20 deletions
+2 -2
View File
@@ -9,8 +9,8 @@ extern u8 var800888a0;
bool ciIsTourDone(void);
u8 ciGetFiringRangeScore(s32 weapon_id);
u32 func0f19c9e4(void);
bool func0f19cad4(u32 arg0);
void func0f19cb38(s32 weaponnum);
u32 frIsWeaponFound(s32 weapon);
void frSetWeaponFound(s32 weaponnum);
bool stageIsComplete(s32 solostageindex);
u32 func0f19cbcc(void);
bool frWeaponIsAvailable(s32 weapon);
+1 -1
View File
@@ -3753,7 +3753,7 @@ struct savefile_solo {
/*0x20*/ u16 besttimes[NUM_SOLOSTAGES][3];
/*0xa0*/ s32 coopcompletions[3];
/*0xac*/ u8 firingrangescores[9];
/*0xb5*/ u8 unkb5[6];
/*0xb5*/ u8 weaponsfound[6];
};
struct propstate {