Decompile currentPlayerQueuePickupAmmoHudmsg

This commit is contained in:
Ryan Dwyer
2020-06-28 20:03:14 +10:00
parent 78198e0ea3
commit a280c73f70
2 changed files with 12 additions and 65 deletions
+1 -1
View File
@@ -240,7 +240,7 @@ void ammotypePlayPickupSound(u32 ammotype);
u32 propPlayPickupSound(struct prop *prop, s32 weapon);
void func0f087d10(s32 weaponnum);
void ammotypeGetPickupMessage(char *dst, s32 ammotype, s32 qty);
void func0f087fb0(s32 ammotype, s32 pickupqty);
void currentPlayerQueuePickupAmmoHudmsg(s32 ammotype, s32 pickupqty);
void func0f088028(s32 ammotype, s32 quantity, bool arg2, bool showhudmsg);
s32 ammocrateGetPickupAmmoQty(struct ammocrateobj *crate);
s32 weaponGetPickupAmmoQty(struct weaponobj *weapon);