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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-11 21:18:17 -04:00
Decompile wallhitsRender
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@@ -16,10 +16,10 @@ void func0f13eb44(void);
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void func0f13f3f4(struct coord *arg0, struct coord *arg1, struct coord *arg2, u32 arg3, u32 arg4, u32 arg5, s32 room, struct prop *arg7, s32 arg8, u32 arg9, struct chrdata *chr, bool arg11);
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u32 func0f13f504(void);
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s32 func0f140750(struct coord *coord);
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u32 func0f1408a8(void);
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u32 func0f140b7c(void);
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Gfx *func0f1408a8(s32 roomnum, Gfx *gdl);
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Gfx *func0f140b7c(s32 roomnum, Gfx *gdl);
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Gfx *func0f140e20(Gfx *gdl, struct prop *prop, bool withalpha);
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Gfx *wallhitsRender(s32 arg0, Gfx *gdl);
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Gfx *wallhitsRender(s32 roomnum, Gfx *gdl);
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void func0f141234(void);
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void func0f14159c(struct prop *prop);
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void func0f141704(struct prop *prop);
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