Decompile aiIfPlayerLookingAtObject

This commit is contained in:
Ryan Dwyer
2019-12-01 20:06:19 +10:00
parent 849c899172
commit a3f2419e07
4 changed files with 30 additions and 70 deletions
+1 -1
View File
@@ -362,7 +362,7 @@
/*0x017e*/ bool aiAudioRestartDefaultMusic(void);
/*0x017f*/ bool aiAudioSetSfxTrack(void);
/*0x0180*/ bool aiAudioRestartSfx(void);
/*0x0181*/ bool ai0181(void);
/*0x0181*/ bool aiIfPlayerLookingAtObject(void);
/*0x0182*/ bool aiPunchOrKick(void);
/*0x0183*/ bool ai0183(void);
/*0x0184*/ bool ai0184(void);
+1 -1
View File
@@ -1894,7 +1894,7 @@ struct player {
/*0x1618*/ u32 unk1618;
/*0x161c*/ u32 unk161c;
/*0x1620*/ u32 unk1620;
/*0x1624*/ u32 unk1624;
/*0x1624*/ struct position *lookingatprop;
/*0x1628*/ u32 unk1628;
/*0x162c*/ u32 unk162c;
/*0x1630*/ u32 unk1630;