mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 22:59:11 -04:00
Fix indentation
This commit is contained in:
@@ -18,7 +18,6 @@
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#define gDPSetVerticeArray(pkt, ptr, numvertices) \
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{ \
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Gfx *_g = (Gfx *)(pkt); \
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\
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_g->words.w0 = (_SHIFTL(0x04, 24, 8) \
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| _SHIFTL(numvertices - 1, 20, 4) \
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| _SHIFTL(numvertices * sizeof(struct gfxvtx), 0, 20)); \
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@@ -40,7 +39,6 @@
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#define gDPSetColorArray(pkt, ptr, numcolors) \
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{ \
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Gfx *_g = (Gfx *)(pkt); \
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\
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_g->words.w0 = (_SHIFTL(0x07, 24, 8) \
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| _SHIFTL((numcolors - 1) * 4, 16, 8) \
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| _SHIFTL(numcolors * 4, 0, 16)); \
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@@ -72,7 +70,6 @@
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#define gDPTri4(pkt, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
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{ \
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Gfx *_g = (Gfx *)(pkt); \
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\
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_g->words.w0 = (_SHIFTL(0xb1, 24, 8) \
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| _SHIFTL(z4, 12, 4) \
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| _SHIFTL(z3, 8, 4) \
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@@ -98,7 +95,6 @@
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#define gDPSetPrimColorViaWord(pkt, m, l, rgba) \
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{ \
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Gfx *_g = (Gfx *)(pkt); \
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\
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_g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) \
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| _SHIFTL(m, 8, 8) \
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| _SHIFTL(l, 0, 8)); \
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@@ -4,20 +4,20 @@
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typedef struct
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{
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u32 initialized; //probably something like initialized?
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OSThread *mgrThread;
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OSMesgQueue *unk08;
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OSMesgQueue *unk0c;
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OSMesgQueue *unk10;
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s32 (*dma_func)(s32,u32,void*,size_t);
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u64 force_align;
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u32 initialized; //probably something like initialized?
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OSThread *mgrThread;
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OSMesgQueue *unk08;
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OSMesgQueue *unk0c;
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OSMesgQueue *unk10;
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s32 (*dma_func)(s32,u32,void*,size_t);
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u64 force_align;
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} OSMgrArgs;
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typedef struct
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{
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/* 0x0 */ __OSInode inode;
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/* 0x100 */ u8 bank;
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/* 0x101 */ u8 map[256];
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/* 0x0 */ __OSInode inode;
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/* 0x100 */ u8 bank;
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/* 0x101 */ u8 map[256];
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} __OSInodeCache;
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s32 __osDisableInt();
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@@ -140,12 +140,12 @@ typedef unsigned long long __uint64_t;
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#else
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typedef struct {
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int hi32;
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int lo32;
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int hi32;
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int lo32;
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} __int64_t;
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typedef struct {
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unsigned int hi32;
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unsigned int lo32;
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unsigned int hi32;
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unsigned int lo32;
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} __uint64_t;
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#endif /* _LONGLONG */
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@@ -178,7 +178,7 @@ typedef __uint64_t __scunsigned_t;
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typedef __int32_t __scint_t;
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typedef __uint32_t __scunsigned_t;
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#endif
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#endif
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#endif /* C || C++ */
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+10
-10
@@ -13,8 +13,8 @@
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// Mtxs use a union and a long long int to force alignments. Mtxfs are not
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// aligned but still use the union for consistency with Mtx.
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typedef union {
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f32 m[4][4];
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s32 unused;
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f32 m[4][4];
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s32 unused;
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} Mtxf;
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// This hacky structure allows coords to be accessed using
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@@ -6731,14 +6731,14 @@ struct var80067e6c {
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};
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struct textureconfig {
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u32 texturenum;
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u8 width;
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u8 height;
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u8 level;
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u8 format;
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u8 depth;
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u8 s;
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u8 t;
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u32 texturenum;
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u8 width;
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u8 height;
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u8 level;
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u8 format;
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u8 depth;
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u8 s;
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u8 t;
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};
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struct gfxvtx {
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