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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-11 11:22:50 -04:00
pal-beta, pal-final and jpn-final: Decompile langTick
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@@ -1,9 +0,0 @@
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#ifndef IN_GAME_GAME_01D860_H
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#define IN_GAME_GAME_01D860_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void func0f01d860(void);
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#endif
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@@ -4,6 +4,8 @@
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#include "data.h"
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#include "types.h"
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void langTick(void);
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u32 langGetLangBankIndexFromStagenum(s32 stagenum);
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u32 func0f16e3fc(void);
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s32 langGetFileNumOffset(void);
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@@ -12,6 +14,6 @@ void langSetBankSimple(s32 bank);
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void langSetBank(s32 bank, u8 *arg1, s32 arg2);
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void langClearBank(s32 bank);
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char *langGet(s32 textid);
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void lang0f16f75c(u32 arg0);
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void langSetEuropean(u32 arg0);
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#endif
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