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https://gitlab.com/ryandwyer/perfect-dark
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Document known chrdata bitfield values
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@@ -260,7 +260,17 @@ struct chrdata {
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/*0x314*/ u32 gunrotx[2];
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/*0x31c*/ u32 onladder;
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/*0x320*/ struct coord laddernormal;
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/**
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* ........ .mmm..d. pp...... aaaaaaaa
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*
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* m = related to miniskedar pouncing
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* d = related to dark rooms
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* p = P1/P2 chr ID (0-3)
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* a = special death animation
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*/
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/*0x32c*/ struct bitfield BITFIELD;
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/*0x330*/ u16 roomtosearch;
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/*0x332*/ u8 propsoundcount;
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/*0x333*/ u8 patrolnextstep;
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