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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f0a9494
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@@ -148,7 +148,7 @@ void func0f0a92ac(u32 arg0);
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void currentPlayerSetAimType(u32 aimtype);
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u32 func0f0a93e0(void);
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u32 func0f0a9464(void);
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u32 func0f0a9494(void);
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void func0f0a9494(u32 operation);
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void func0f0a94d0(u32 operation, struct coord *a, struct coord *b);
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void func0f0a95ec(u32 arg0, bool enable);
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void currentPlayerGiveAmmo(s32 ammotype, s32 quantity);
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