Rename animdata to model and other related symbols

This commit is contained in:
Ryan Dwyer
2020-06-01 17:54:56 +10:00
parent c9ec0be8ce
commit a78e70e36a
32 changed files with 346 additions and 346 deletions
+2 -2
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@@ -11,7 +11,7 @@ u32 func0f01f264(struct chrdata *chr, struct coord *pos, s16 *room, f32 arg3, bo
void func0f01f378(void);
s32 chrsGetNumFree(void);
s16 getLowestUnusedChrId(void);
struct prop *func0f020b14(struct prop *prop, struct animdata *animdata, struct coord *pos, s16 *rooms, f32 arg3, u8 *ailist);
struct prop *func0f020b14(struct prop *prop, struct model *model, struct coord *pos, s16 *rooms, f32 arg3, u8 *ailist);
void func0f020d44(struct prop *prop, bool arg1);
u32 func0f021258(void);
void func0f02133c(struct chrdata *chr);
@@ -75,7 +75,7 @@ f32 chrGetMaxDamage(struct chrdata *chr);
void chrAddHealth(struct chrdata *chr, f32 health);
f32 chrGetArmor(struct chrdata *chr);
void chrInit(struct prop *prop, u8 *ailist);
struct prop *func0f020cc8(struct animdata *animdata, struct coord *pos, s16 *rooms, f32 arg3, u8 *ailist);
struct prop *func0f020cc8(struct model *model, struct coord *pos, s16 *rooms, f32 arg3, u8 *ailist);
void propClearReferences(s32 propnum);
void func0f022084(struct chrdata *chr, s16 *room);
void func0f0220ac(struct chrdata *chr);
+4 -4
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@@ -32,10 +32,10 @@ extern u32 var800624e8;
extern u32 var800624ec;
extern u32 var800624f0;
extern u32 var800624f4;
extern struct animdata *g_TitleModel;
extern struct animdata *g_TitleModel2;
extern struct animdata *var80062508;
extern struct animdata *var8006250c;
extern struct model *g_TitleModel;
extern struct model *g_TitleModel2;
extern struct model *var80062508;
extern struct model *var8006250c;
extern u32 var80062530;
extern u32 var80062538;
extern u32 var80062560;
+1 -1
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@@ -7,7 +7,7 @@ u32 bodyGetRace(s32 bodynum);
bool bodyLoad(u32 bodynum);
u32 func0f02ce8c(void);
u32 func0f02d338(void);
struct animdata *func0f02d36c(u32 bodynum, u32 arg1, u32 arg2);
struct model *func0f02d36c(u32 bodynum, u32 arg1, u32 arg2);
u32 func0f02d3f8(void);
u32 bodyGetHead(u32 bodynum);
u32 func0f02d4fc(void);
+3 -3
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@@ -6,9 +6,9 @@
u32 func0f0b28d0(void);
void func0f0b2904(void);
u32 func0f0b2b64(void);
struct animdata *func0f0b30ac(void *modelfiledata);
void modelFree(struct animdata *animdata);
struct animdata *func0f0b3280(void *modelfiledata);
struct model *func0f0b30ac(void *modelfiledata);
void modelFree(struct model *model);
struct model *func0f0b3280(void *modelfiledata);
u32 func0f0b32a0(void);
struct anim *func0f0b32e4(void);
u32 func0f0b3338(void);
+1 -1
View File
@@ -49,7 +49,7 @@ u32 func0f0679ac(void);
u32 func0f067bc4(void);
u32 func0f067d88(void);
u32 func0f067dc4(void);
void func0f068018(struct animdata *animdata, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
void func0f068018(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
u32 func0f06803c(void);
struct defaultobj *objFindByPadNum(s32 padnum);
u32 func0f068218(void);
+25 -25
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@@ -14,20 +14,20 @@ u32 func0001a740(void);
u32 func0001a784(void);
u32 func0001a7cc(void);
u32 func0001a85c(void);
void *func0001a91c(struct animdata08 *arg0, s32 arg1);
void *func0001a91c(struct model08 *arg0, s32 arg1);
struct modelthing *func0001a9bc(void *modelfiledata, s32 arg1);
u32 func0001a9e8(void);
struct animdata10 *func0001aa1c(struct animdata *animdata, void *arg1);
struct model10 *func0001aa1c(struct model *model, void *arg1);
u32 func0001ab0c(void);
u32 func0001abc4(void);
void func0001ad0c(struct animdata *animdata, struct coord *coord);
void func0001ad34(struct animdata *animdata, struct coord *coord);
void func0001ad0c(struct model *model, struct coord *coord);
void func0001ad34(struct model *model, struct coord *coord);
u32 func0001ad5c(void);
f32 func0001ae44(struct animdata *animdata);
void func0001ae90(struct animdata *animdata, f32 arg1);
void func0001af58(struct animdata *animdata, f32 arg1);
void func0001af64(struct animdata *animdata, f32 arg1);
f32 func0001af80(struct animdata *animdata);
f32 func0001ae44(struct model *model);
void func0001ae90(struct model *model, f32 arg1);
void func0001af58(struct model *model, f32 arg1);
void func0001af64(struct model *model, f32 arg1);
f32 func0001af80(struct model *model);
u32 func0001af98(void);
f32 func0001afe8(f32 arg0, f32 distance, f32 arg2);
u32 func0001b07c(void);
@@ -50,27 +50,27 @@ u32 func0001cc20(void);
u32 func0001cd18(void);
u32 func0001ce64(void);
u32 func0001cebc(void);
u32 animGetId(struct animdata *animdata);
bool animIsFlipped(struct animdata *animdata);
f32 animGetFrame(struct animdata *animdata);
f32 func0001d1a0(struct animdata *animdata);
s32 func0001d218(struct animdata *animdata);
f32 func0001d260(struct animdata *animdata);
f32 func0001d288(struct animdata *animdata);
u32 modelGetAnimNum(struct model *model);
bool modelIsFlipped(struct model *model);
f32 modelGetCurAnimFrame(struct model *model);
f32 func0001d1a0(struct model *model);
s32 func0001d218(struct model *model);
f32 func0001d260(struct model *model);
f32 func0001d288(struct model *model);
u32 func0001d320(void);
u32 func0001d4fc(void);
u32 func0001d62c(void);
u32 func0001db94(struct animdata *animdata);
void func0001dbfc(struct animdata *animdata, s32 arg1, u32 arg2, f32 arg3, f32 arg4, f32 arg5);
void func0001dccc(struct animdata *animdata, s32 animnum, s32 flip, f32 fstartframe, f32 arg4, f32 arg5);
u32 func0001db94(struct model *model);
void func0001dbfc(struct model *model, s32 arg1, u32 arg2, f32 arg3, f32 arg4, f32 arg5);
void func0001dccc(struct model *model, s32 animnum, s32 flip, f32 fstartframe, f32 arg4, f32 arg5);
u32 func0001dd90(void);
void func0001ddec(struct animdata *animdata, f32 arg1, f32 arg2);
void func0001de1c(struct animdata *animdata, f32 arg1);
void func0001ddec(struct model *model, f32 arg1, f32 arg2);
void func0001de1c(struct model *model, f32 arg1);
u32 func0001de98(void);
void func0001deb0(struct animdata *animdata, f32 speed, f32 startframe);
void func0001df04(struct animdata *animdata, f32 arg1, f32 arg2);
void func0001dfac(struct animdata *animdata, f32 arg1, f32 arg2);
void func0001e000(struct animdata *animdata, void *callback);
void func0001deb0(struct model *model, f32 speed, f32 startframe);
void func0001df04(struct model *model, f32 arg1, f32 arg2);
void func0001dfac(struct model *model, f32 arg1, f32 arg2);
void func0001e000(struct model *model, void *callback);
u32 func0001e018(void);
u32 func0001e14c(void);
u32 func0001e29c(void);
+1 -1
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@@ -6,7 +6,7 @@
u32 func000233c0(void);
u32 func00023640(void);
void func0002373c(void);
s32 animGetNumFrames(s16 anim_id);
s32 modelGetNumAnimFrames(s16 anim_id);
u32 func00023794(void);
u32 func000237dc(void);
u32 func000237e8(void);
+10 -10
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@@ -125,26 +125,26 @@ struct anim {
/*0x88*/ u32 animscale;
};
struct animdata08_00 {
struct model08_00 {
u16 unk00;
};
struct animdata08 {
struct animdata08_00 *unk00;
struct model08 {
struct model08_00 *unk00;
};
struct animdata10 {
struct model10 {
u32 unk00;
f32 ground;
};
struct animdata {
struct model {
/*0x00*/ u8 unk00;
/*0x01*/ u8 unk01;
/*0x04*/ struct chrdata *chr;
/*0x08*/ struct animdata08 *unk08;
/*0x08*/ struct model08 *unk08;
/*0x0c*/ u32 unk0c;
/*0x10*/ struct animdata10 *unk10;
/*0x10*/ struct model10 *unk10;
/*0x14*/ f32 unk14;
/*0x18*/ u32 unk18;
/*0x1c*/ u32 unk1c;
@@ -584,7 +584,7 @@ struct chrdata {
/*0x014*/ u32 hidden;
/*0x018*/ u32 chrflags;
/*0x01c*/ struct prop *prop;
/*0x020*/ struct animdata *animdata;
/*0x020*/ struct model *model;
/*0x024*/ f32 chrwidth;
/*0x028*/ f32 chrheight;
@@ -864,7 +864,7 @@ struct defaultobj {
/*0x0c*/ u32 flags2;
/*0x10*/ u32 flags3;
/*0x14*/ struct prop *prop;
/*0x18*/ struct animdata *animdata;
/*0x18*/ struct model *model;
/*0x1c*/ f32 realrot[9];
/*0x40*/ u32 hidden;
/*0x44*/ struct geo *geo;
@@ -1911,7 +1911,7 @@ struct player {
/*0x0428*/ struct coord standlook[2];
/*0x0440*/ struct coord standup[2];
/*0x0458*/ s32 standcnt;
/*0x045c*/ struct animdata animdata;
/*0x045c*/ struct model model;
/*0x0480*/ struct eyespy *eyespy;
/*0x0484*/ u32 unk0484;
/*0x0488*/ u32 unk0488;