Rename animdata to model and other related symbols

This commit is contained in:
Ryan Dwyer
2020-06-01 17:54:56 +10:00
parent c9ec0be8ce
commit a78e70e36a
32 changed files with 346 additions and 346 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ u32 func0f0679ac(void);
u32 func0f067bc4(void);
u32 func0f067d88(void);
u32 func0f067dc4(void);
void func0f068018(struct animdata *animdata, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
void func0f068018(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
u32 func0f06803c(void);
struct defaultobj *objFindByPadNum(s32 padnum);
u32 func0f068218(void);