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Decompile currentPlayerCheckIfShotInBack
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@@ -11,6 +11,7 @@
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#define BADDEG2RAD(deg) ((deg) * (M_BADPI / 180.0f))
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#define DEG2RAD(deg) ((deg) * (M_PI / 180.0f))
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#define RAD2DEG(rad) ((rad) * 180.0f / M_PI)
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#define BADRAD2DEG(rad) ((rad) * (180.0f / M_BADPI))
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#endif
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