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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f1036ac
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@@ -1713,6 +1713,11 @@
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#define PAUSEMODE_1 1
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#define PAUSEMODE_3 3
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#define PDMODEPROP_REACTION 0
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#define PDMODEPROP_HEALTH 1
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#define PDMODEPROP_DAMAGE 2
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#define PDMODEPROP_ACCURACY 3
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#define PLAYERFLAG_NOCONTROL 0x00000002
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#define PROPFLAG_02 0x02
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@@ -7,7 +7,7 @@ u32 func0f102240(void);
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char *soloMenuTextDifficulty(struct menu_item *item);
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char *func0f102330(u32 operation, struct menu_item *item, s32 *value, s32 arg3);
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u32 func0f103550(void);
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f32 func0f1036ac(s32 arg0, s32 arg1);
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f32 func0f1036ac(u8 value, s32 prop);
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bool isStageDifficultyUnlocked(s32 stageindex, s32 difficulty);
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char *soloMenuTextBestTime(struct menu_item *item);
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s32 getMaxAiBuddies(void);
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 func0f187770(void);
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f32 func0f187770(u8 value);
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u32 func0f187838(void);
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u32 func0f187864(void);
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u32 func0f187944(void);
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