Decompile func0f1036ac

This commit is contained in:
Ryan Dwyer
2020-03-22 12:33:35 +10:00
parent a0af56ba5a
commit ab25f634e9
4 changed files with 22 additions and 38 deletions
+5
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@@ -1713,6 +1713,11 @@
#define PAUSEMODE_1 1
#define PAUSEMODE_3 3
#define PDMODEPROP_REACTION 0
#define PDMODEPROP_HEALTH 1
#define PDMODEPROP_DAMAGE 2
#define PDMODEPROP_ACCURACY 3
#define PLAYERFLAG_NOCONTROL 0x00000002
#define PROPFLAG_02 0x02
+1 -1
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@@ -7,7 +7,7 @@ u32 func0f102240(void);
char *soloMenuTextDifficulty(struct menu_item *item);
char *func0f102330(u32 operation, struct menu_item *item, s32 *value, s32 arg3);
u32 func0f103550(void);
f32 func0f1036ac(s32 arg0, s32 arg1);
f32 func0f1036ac(u8 value, s32 prop);
bool isStageDifficultyUnlocked(s32 stageindex, s32 difficulty);
char *soloMenuTextBestTime(struct menu_item *item);
s32 getMaxAiBuddies(void);
+1 -1
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@@ -3,7 +3,7 @@
#include <ultra64.h>
#include "types.h"
u32 func0f187770(void);
f32 func0f187770(u8 value);
u32 func0f187838(void);
u32 func0f187864(void);
u32 func0f187944(void);