mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-31 09:10:45 -04:00
Set names for remaining training.c functions
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@@ -503,7 +503,7 @@ extern s32 g_FrWeaponNum;
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extern u8 g_ChrBioSlot;
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extern u8 g_HangarBioSlot;
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extern u8 g_DtSlot;
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extern u8 var80088bb4;
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extern u8 g_HtSlot;
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extern struct vtxstoretype g_VtxstoreTypes[4];
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extern struct menudialogdef g_FrWeaponListMenuDialog;
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extern struct menudialogdef g_FrTrainingInfoInGameMenuDialog;
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@@ -4,19 +4,24 @@
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#include "data.h"
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#include "types.h"
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#define FRSCORE_INCOMPLETE 0
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#define FRSCORE_BRONZE 1
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#define FRSCORE_SILVER 2
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#define FRSCORE_GOLD 3
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extern u8 g_FrIsValidWeapon;
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extern s32 g_FrWeaponNum;
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extern u8 g_ChrBioSlot;
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extern u8 var80088bb4;
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extern u8 g_HtSlot;
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extern u8 g_HangarBioSlot;
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extern u8 g_DtSlot;
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bool ci_is_tour_done(void);
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u8 ci_get_firing_range_score(s32 weaponindex);
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u8 fr_get_score(s32 weaponindex);
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u8 fr_is_weapon_found(s32 weapon);
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void fr_set_weapon_found(s32 weaponnum);
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bool func0f19cbcc(s32 weapon);
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u32 fr_get_weapon_index_by_weapon(u32 weaponnum);
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bool fr_is_weapon_available_for_mp(s32 weapon);
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u32 fr_weaponnum_to_frweaponnum(u32 weaponnum);
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s32 fr_is_classic_weapon_unlocked(u32 weapon);
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s32 fr_get_slot(void);
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void fr_set_slot(s32 slot);
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@@ -35,7 +40,7 @@ bool fr_is_target_one_hit_explodable(struct prop *prop);
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bool fr_is_target_facing_pos(struct prop *prop, struct coord *pos);
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struct prop *fr_choose_autogun_target(struct coord *autogunpos);
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void fr_tick(void);
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void func0f1a0924(struct prop *prop);
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void fr_track_target(struct prop *prop);
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bool fr_choose_farsight_target(void);
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s32 fr_is_in_training(void);
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void fr_calculate_hit(struct defaultobj *obj, struct coord *hitpos, f32 maulercharge);
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@@ -56,7 +61,7 @@ char *ci_get_hangar_bio_description(void);
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struct trainingdata *dt_get_data(void);
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void dt_push_endscreen(void);
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void dt_tick(void);
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void func0f1a1ac0(void);
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void dt_reset(void);
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void dt_begin(void);
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void dt_end(void);
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s32 dt_get_num_available(void);
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@@ -68,7 +73,7 @@ char *dt_get_tip2(void);
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struct trainingdata *get_holo_training_data(void);
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void ht_push_endscreen(void);
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void ht_tick(void);
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void func0f1a2198(void);
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void ht_reset(void);
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void ht_begin(void);
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void ht_end(void);
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s32 ht_get_num_unlocked(void);
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