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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 06:44:48 -04:00
Decompile currentPlayerUpdateSpeedStrafe
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@@ -15,7 +15,7 @@ s32 func0f0c47d0(struct coord *a, struct coord *b, struct coord *c, struct coord
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u32 func0f0c494c(void);
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u32 func0f0c4a5c(void);
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void func0f0c4d98(void);
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u32 func0f0c4da0(void);
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void currentPlayerUpdateSpeedStrafe(f32 targetspeed, f32 accelspeed, s32 arg2);
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u32 func0f0c4ec4(void);
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u32 func0f0c4fd8(void);
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void currentPlayerApplyCrouchSpeed(void);
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+1
-1
@@ -4337,7 +4337,7 @@ struct mpchr {
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/*0x11*/ u8 team;
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/*0x14*/ u32 displayoptions;
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/*0x18*/ u32 unk18;
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/*0x1c*/ u32 unk1c;
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/*0x1c*/ u16 unk1c;
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/*0x20*/ u32 unk20;
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/*0x24*/ s16 unk24[12];
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/*0x3c*/ s16 unk3c;
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