Decompile sightDrawSkedarTriangle

This commit is contained in:
Ryan Dwyer
2022-06-15 21:22:44 +10:00
parent 0a77e5f79c
commit ae0a2f2b32
5 changed files with 229 additions and 315 deletions
+1 -1
View File
@@ -178,7 +178,7 @@ void bgunApplyBoost(void);
void bgunRevertBoost(void);
void bgunTickBoost(void);
void bgunSetSightVisible(u32 bits, bool visible);
Gfx *bgunRenderSight(Gfx *gdl);
Gfx *bgunDrawSight(Gfx *gdl);
void bgun0f0abd30(s32 handnum);
s32 bgunGetWeaponNum2(s32 handnum);
s8 bgunFreeFireslotWrapper(s32 fireslot);
+10 -10
View File
@@ -11,18 +11,18 @@ s32 sightFindFreeTargetIndex(s32 max);
void func0f0d7364(void);
void sightTick(bool sighton);
s32 func0f0d789c(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
Gfx *sightRenderTargetBox(Gfx *gdl, struct threat *threat, u32 textid, s32 time);
Gfx *sightDrawTargetBox(Gfx *gdl, struct threat *threat, u32 textid, s32 time);
Gfx *func0f0d7f54(Gfx *gdl, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5);
Gfx *func0f0d87a8(Gfx *gdl, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5);
Gfx *sightRenderDefault(Gfx *gdl, bool sighton);
Gfx *sightRenderClassic(Gfx *gdl, bool sighton);
Gfx *sightRenderType2(Gfx *gdl, bool sighton);
u32 func0f0d9948(void);
Gfx *sightRenderSkedar(Gfx *gdl, bool sighton);
Gfx *sightRenderZoom(Gfx *gdl, bool sighton);
Gfx *sightRenderMaian(Gfx *gdl, bool sighton);
Gfx *sightRenderTarget(Gfx *gdl);
Gfx *sightDrawDefault(Gfx *gdl, bool sighton);
Gfx *sightDrawClassic(Gfx *gdl, bool sighton);
Gfx *sightDrawType2(Gfx *gdl, bool sighton);
Gfx *sightDrawSkedarTriangle(Gfx *gdl, s32 x, s32 y, s32 dir, u32 colour);
Gfx *sightDrawSkedar(Gfx *gdl, bool sighton);
Gfx *sightDrawZoom(Gfx *gdl, bool sighton);
Gfx *sightDrawMaian(Gfx *gdl, bool sighton);
Gfx *sightDrawTarget(Gfx *gdl);
bool sightHasTargetWhileAiming(s32 sight);
Gfx *sightRender(Gfx *gdl, bool sighton, s32 sight);
Gfx *sightDraw(Gfx *gdl, bool sighton, s32 sight);
#endif