Decompile aiSetPlayerDeadList

This commit is contained in:
Ryan Dwyer
2019-10-06 23:26:15 +10:00
parent 37de186ff3
commit b03597fa46
4 changed files with 19 additions and 24 deletions
+4
View File
@@ -1715,6 +1715,10 @@
mkshort(0x01c3), \
mkshort(function),
#define set_aiplayerdeadlist(ailistid) \
mkshort(0x01c4), \
mkshort(ailistid),
// Calls some function on the chr. Possibly related to geometry, because it
// works with values such as 45 and 360.
#define cmd01c5 \
+1 -1
View File
@@ -415,7 +415,7 @@
/*0x01c1*/ bool aiSetPunchDodgeList(void);
/*0x01c2*/ bool aiSetShootingAtMeList(void);
/*0x01c3*/ bool aiSetDarkRoomList(void);
/*0x01c4*/ bool ai01c4(void);
/*0x01c4*/ bool aiSetPlayerDeadList(void);
/*0x01c5*/ bool ai01c5(void);
/*0x01c6*/ bool ai01c6(void);
/*0x01c7*/ bool ai01c7(void);