mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-25 09:02:06 -04:00
Convert setup segment into game's .data segment
This commit is contained in:
+10
-10
@@ -1,5 +1,5 @@
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#include <ultra64.h>
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#include "setup/setup_000000.h"
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#include "game/data/data_000000.h"
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#include "gvars/gvars.h"
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GLOBAL_ASM(
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@@ -463,41 +463,41 @@ glabel func00001634
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/* 166c: 00000000 */ sll $zero,$zero,0x0
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);
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extern void *setupSegmentStart;
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extern void *_gamedataSegmentStart;
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// func00001670
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void *getSetupRamAddr(void)
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{
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return &setupSegmentStart;
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return &_gamedataSegmentStart;
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}
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extern void *setupSegmentRomStart;
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extern void *_gamedataSegmentRomStart;
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// func0000167c
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void *getSetupRomAddr(void)
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{
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return &setupSegmentRomStart;
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return &_gamedataSegmentRomStart;
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}
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extern void *inflateSegmentRomStart;
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extern void *_inflateSegmentRomStart;
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// func0001688
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void *getInflateRomAddr(void)
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{
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return &inflateSegmentRomStart;
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return &_inflateSegmentRomStart;
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}
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// func0001694
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void *getInflateRomAddr2(void)
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{
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return &inflateSegmentRomStart;
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return &_inflateSegmentRomStart;
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}
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extern void *ziplistSegmentRomStart;
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extern void *_ziplistSegmentRomStart;
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void *getZiplistSegmentRomstart(void)
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{
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return &ziplistSegmentRomStart;
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return &_ziplistSegmentRomStart;
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}
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GLOBAL_ASM(
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+3
-3
@@ -2,9 +2,9 @@
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#include "boot/boot.h"
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/cheats.h"
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#include "game/game_10ccd0.h"
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+3
-3
@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_000920.h"
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#include "game/game_005fd0.h"
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@@ -1,10 +1,10 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/ailists.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/ailists.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/chr/chrai.h"
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#include "library/library_12dc0.h"
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@@ -8,9 +8,9 @@
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#include "game/game_165670.h"
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#include "game/game_16cfa0.h"
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#include "game/game_19c990.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/chr/chraicommands.h"
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#include "library/library_0e9d0.h"
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@@ -2,7 +2,7 @@
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#include "game/chr/chraicommands.h"
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#include "game/game_000000.h"
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#include "game/game_0601b0.h"
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#include "setup/ailists.h"
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#include "game/data/ailists.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -8,7 +8,7 @@
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#include "game/game_176d70.h"
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#include "game/game_1a3340.h"
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#include "gvars/gvars.h"
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#include "setup/cheats.h"
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#include "game/data/cheats.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -4,7 +4,7 @@
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#include "game/game_0601b0.h"
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#include "game/game_015470.h"
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#include "game/game_0dcdb0.h"
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#include "setup/setup_000000.h"
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#include "game/data/data_000000.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -8,10 +8,10 @@
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#include "game/game_176d70.h"
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#include "game/game_1a3340.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/cheats.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/cheats.h"
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#include "game/data/data_020df0.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -8,9 +8,9 @@
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#include "game/game_176d70.h"
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#include "game/game_1a3340.h"
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#include "gvars/gvars.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -7,8 +7,8 @@
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#include "game/game_10ccd0.h"
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#include "game/game_176d70.h"
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#include "game/game_1a3340.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -2,7 +2,7 @@
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#include "game/chr/chraicommands.h"
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#include "game/game_000000.h"
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#include "game/game_0601b0.h"
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#include "setup/inventory.h"
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#include "game/data/inventory.h"
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#include "stagesetup.h"
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#include "types.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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GLOBAL_ASM(
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@@ -3,7 +3,7 @@
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#include "game/chr/chr.h"
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#include "game/game_000130.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "game/data/data_000000.h"
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#include "types.h"
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void func0f000090(void)
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_000130.h"
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#include "game/game_097890.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_000920.h"
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#include "game/game_066310.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_000920.h"
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#include "game/game_005fd0.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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GLOBAL_ASM(
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_00b200.h"
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#include "game/game_00b820.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_011110.h"
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#include "game/chr/chr.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_00c240.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_00b200.h"
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#include "game/game_00b820.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_097a50.h"
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#include "game/game_157db0.h"
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@@ -2,10 +2,10 @@
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "math.h"
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#include "setup/inventory.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/inventory.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_011110.h"
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#include "game/chr/chr.h"
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@@ -5,9 +5,9 @@
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#include "game/game_012450.h"
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#include "game/game_111600.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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void currentPlayerInitGunsHeld(void)
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_0125a0.h"
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#include "game/game_013540.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_129900.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/game_013540.h"
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#include "game/chr/chr.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
|
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_020df0.h"
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#include "types.h"
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#include "game/chr/chr.h"
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#include "game/game_0601b0.h"
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@@ -1,9 +1,9 @@
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#include <ultra64.h>
|
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#include "constants.h"
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#include "gvars/gvars.h"
|
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#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
GLOBAL_ASM(
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0601b0.h"
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_015470.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_1668e0.h"
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_01d9f0.h"
|
||||
#include "library/library_12dc0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_005fd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_096750.h"
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
GLOBAL_ASM(
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
GLOBAL_ASM(
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_096750.h"
|
||||
#include "game/game_097a50.h"
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/inventory.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/inventory.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_097a50.h"
|
||||
#include "game/game_0b0420.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b2150.h"
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_015470.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
GLOBAL_ASM(
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_0601b0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_0601b0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
#include "library/library_09660.h"
|
||||
#include "library/library_0d520.h"
|
||||
#include "library/library_0e9d0.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_00c490.h"
|
||||
#include "game/game_015470.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b28d0.h"
|
||||
#include "game/game_0d4690.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_015470.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_097a50.h"
|
||||
#include "game/game_0b0420.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_096750.h"
|
||||
#include "game/game_0c79f0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0601b0.h"
|
||||
#include "game/game_114240.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0f09f0.h"
|
||||
#include "game/game_10ccd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_066310.h"
|
||||
#include "game/game_096750.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_005fd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_0d4690.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_013540.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b28d0.h"
|
||||
#include "game/game_157db0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_005fd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b28d0.h"
|
||||
#include "game/game_0f09f0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b28d0.h"
|
||||
#include "game/game_0f09f0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_1668e0.h"
|
||||
#include "game/game_175f50.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_1668e0.h"
|
||||
#include "game/game_175f50.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0b28d0.h"
|
||||
#include "game/pdoptions.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/game_005fd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_015470.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_066310.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_0601b0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_000920.h"
|
||||
#include "game/chr/chr.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_097970.h"
|
||||
|
||||
+3
-3
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_0f09f0.h"
|
||||
#include "game/game_10ccd0.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "types.h"
|
||||
#include "game/game_16cfa0.h"
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_AILISTS_H
|
||||
#define IN_SETUP_AILISTS_H
|
||||
#ifndef IN_GAME_DATA_AILISTS_H
|
||||
#define IN_GAME_DATA_AILISTS_H
|
||||
#include <ultra64.h>
|
||||
|
||||
extern struct ailist g_GlobalAilists[];
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_CHEATS_H
|
||||
#define IN_SETUP_CHEATS_H
|
||||
#ifndef IN_GAME_DATA_CHEATS_H
|
||||
#define IN_GAME_DATA_CHEATS_H
|
||||
#include <ultra64.h>
|
||||
|
||||
extern struct cheat g_Cheats[NUM_CHEATS];
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_000000_H
|
||||
#define IN_SETUP_000000_H
|
||||
#ifndef IN_GAME_DATA_000000_H
|
||||
#define IN_GAME_DATA_000000_H
|
||||
#include <ultra64.h>
|
||||
#include "types.h"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_0160B0_H
|
||||
#define IN_SETUP_0160B0_H
|
||||
#ifndef IN_GAME_DATA_0160B0_H
|
||||
#define IN_GAME_DATA_0160B0_H
|
||||
#include <ultra64.h>
|
||||
|
||||
extern struct menu_dialog menudialog_18d78;
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_01A3A0_H
|
||||
#define IN_SETUP_01A3A0_H
|
||||
#ifndef IN_GAME_DATA_01A3A0_H
|
||||
#define IN_GAME_DATA_01A3A0_H
|
||||
#include <ultra64.h>
|
||||
|
||||
extern u16 iomessages[];
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_020DF0_H
|
||||
#define IN_SETUP_020DF0_H
|
||||
#ifndef IN_GAME_DATA_020DF0_H
|
||||
#define IN_GAME_DATA_020DF0_H
|
||||
#include <ultra64.h>
|
||||
|
||||
extern struct menu_dialog menudialog_2a800;
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef IN_SETUP_INVENTORY_H
|
||||
#define IN_SETUP_INVENTORY_H
|
||||
#ifndef IN_GAME_DATA_INVENTORY_H
|
||||
#define IN_GAME_DATA_INVENTORY_H
|
||||
#include <ultra64.h>
|
||||
extern struct inventory_menupos invmenupos_00010fd0;
|
||||
extern struct inventory_typee inve_000110c0;
|
||||
@@ -56,7 +56,7 @@
|
||||
#include "library/library_48650.h"
|
||||
#include "library/library_48b20.h"
|
||||
#include "library/library_4b480.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "game/data/data_000000.h"
|
||||
|
||||
const char var70052ca0[] = "-ml0 -me0 -mgfx120 -mvtx98 -ma400";
|
||||
const char var70052cc4[] = "-ml0 -me0 -mgfx110 -mgfxtra80 -mvtx100 -ma700";
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "library/library_2fa00.h"
|
||||
#include "library/library_4a5e0.h"
|
||||
#include "library/library_4e530.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "game/data/data_000000.h"
|
||||
|
||||
const u32 var70053ff0[] = {0x00000000};
|
||||
const char var70053ff4[] = "-d";
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "library/library_16110.h"
|
||||
#include "library/library_4a360.h"
|
||||
#include "library/library_4f5e0.h"
|
||||
#include "setup/ailists.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "game/data/ailists.h"
|
||||
#include "game/data/data_000000.h"
|
||||
|
||||
const u32 var70054200[] = {0x42652ee0};
|
||||
const u32 var70054204[] = {0x00000000};
|
||||
|
||||
Reference in New Issue
Block a user