mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 22:59:11 -04:00
Convert setup segment into game's .data segment
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_AILISTS_H
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#define IN_SETUP_AILISTS_H
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#ifndef IN_GAME_DATA_AILISTS_H
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#define IN_GAME_DATA_AILISTS_H
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#include <ultra64.h>
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extern struct ailist g_GlobalAilists[];
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_CHEATS_H
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#define IN_SETUP_CHEATS_H
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#ifndef IN_GAME_DATA_CHEATS_H
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#define IN_GAME_DATA_CHEATS_H
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#include <ultra64.h>
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extern struct cheat g_Cheats[NUM_CHEATS];
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_000000_H
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#define IN_SETUP_000000_H
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#ifndef IN_GAME_DATA_000000_H
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#define IN_GAME_DATA_000000_H
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#include <ultra64.h>
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#include "types.h"
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_0160B0_H
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#define IN_SETUP_0160B0_H
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#ifndef IN_GAME_DATA_0160B0_H
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#define IN_GAME_DATA_0160B0_H
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#include <ultra64.h>
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extern struct menu_dialog menudialog_18d78;
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_01A3A0_H
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#define IN_SETUP_01A3A0_H
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#ifndef IN_GAME_DATA_01A3A0_H
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#define IN_GAME_DATA_01A3A0_H
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#include <ultra64.h>
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extern u16 iomessages[];
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_020DF0_H
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#define IN_SETUP_020DF0_H
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#ifndef IN_GAME_DATA_020DF0_H
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#define IN_GAME_DATA_020DF0_H
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#include <ultra64.h>
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extern struct menu_dialog menudialog_2a800;
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@@ -1,5 +1,5 @@
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#ifndef IN_SETUP_INVENTORY_H
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#define IN_SETUP_INVENTORY_H
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#ifndef IN_GAME_DATA_INVENTORY_H
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#define IN_GAME_DATA_INVENTORY_H
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#include <ultra64.h>
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extern struct inventory_menupos invmenupos_00010fd0;
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extern struct inventory_typee inve_000110c0;
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