mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 05:08:36 -04:00
Rename door functions and add docblocks
This commit is contained in:
@@ -27,7 +27,7 @@ void countdownTimerSetRunning(bool running);
|
||||
void countdownTimerSetValue(f32 frames);
|
||||
void countdownTimerSetVisible(u32 flag, bool show);
|
||||
void countdownTimerTick(void);
|
||||
bool doorCallLift(struct prop *doorprop, bool onlyifclosed);
|
||||
bool doorCallLift(struct prop *doorprop, bool allowclose);
|
||||
bool doorIsPadlockFree(struct doorobj *door);
|
||||
bool objPassesSafePickupChecks(struct defaultobj *obj);
|
||||
void objUpdateLinkedScenery(struct defaultobj *obj);
|
||||
@@ -314,13 +314,13 @@ void func0f08d784(s32 soundtype, struct prop *prop);
|
||||
void func0f08daa8(s32 soundtype, struct prop *prop);
|
||||
void func0f08dd44(s32 soundtype, struct prop *prop);
|
||||
void func0f08df10(s32 soundtype, struct prop *prop);
|
||||
void func0f08e0c4(struct doorobj *door);
|
||||
void func0f08e1a0(struct doorobj *door);
|
||||
void doorPrepareForOpen(struct doorobj *door);
|
||||
void doorPrepareForClose(struct doorobj *door);
|
||||
u32 decodeXorAaaaaaaa(u32 value);
|
||||
void func0f08e224(struct doorobj *door);
|
||||
void func0f08e2ac(struct doorobj *door);
|
||||
void doorSetMode(struct doorobj *door, s32 newmode);
|
||||
void doorActivate(struct doorobj *door, s32 newmode);
|
||||
void doorsRequestMode(struct doorobj *door, s32 newmode);
|
||||
s32 doorIsClosed(struct doorobj *door);
|
||||
s32 doorIsOpen(struct doorobj *door);
|
||||
s32 func0f08e5a8(s16 *rooms, struct screenbox *box);
|
||||
@@ -335,7 +335,7 @@ u32 func0f08f538(void);
|
||||
u32 func0f08f604(void);
|
||||
bool func0f08f968(struct doorobj *door, bool arg1);
|
||||
bool doorTestForInteract(struct prop *prop);
|
||||
void doorActivateWrapper(struct prop *prop, bool arg1);
|
||||
void doorsActivate(struct prop *prop, bool allowliftclose);
|
||||
u32 func0f08fffc(void);
|
||||
void func0f0900c0(struct prop *prop, struct doorobj *door);
|
||||
bool propdoorInteract(struct prop *doorprop);
|
||||
|
||||
Reference in New Issue
Block a user