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https://gitlab.com/ryandwyer/perfect-dark
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Decompile objSetProjectileFlag4
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@@ -2804,6 +2804,7 @@
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#define PROJECTILEFLAG_00000001 0x00000001
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#define PROJECTILEFLAG_00000002 0x00000002
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#define PROJECTILEFLAG_00000004 0x00000004
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#define PROJECTILEFLAG_00000080 0x00000080
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#define PROJECTILEFLAG_00000800 0x00000800
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#define PROJECTILEFLAG_00001000 0x00001000
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@@ -71,7 +71,7 @@ void func0f0682fc(struct prop *prop);
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void projectileReset(struct projectile *projectile);
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struct projectile *projectileGetNew(void);
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void func0f0685e4(struct prop *prop);
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void func0f068694(struct prop *prop);
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void objSetProjectileFlag4(struct prop *prop);
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u32 func0f0686e0(void);
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struct monitorthing *monitorthingGetNew(void);
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s32 func0f068760(struct defaultobj *obj);
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