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Decompile func0f0a95ec
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@@ -150,7 +150,7 @@ u32 func0f0a93e0(void);
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u32 func0f0a9464(void);
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u32 func0f0a9494(void);
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u32 func0f0a94d0(void);
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void func0f0a95ec(u32 arg0, u32 arg1);
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void func0f0a95ec(u32 arg0, bool enable);
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void currentPlayerGiveAmmo(s32 ammotype, s32 quantity);
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s32 ammoGetQuantity(u32 type);
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s32 currentPlayerGetAmmoCount(s8 arg0);
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