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https://gitlab.com/ryandwyer/perfect-dark
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Decompile sparksReset
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@@ -1,8 +0,0 @@
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#ifndef IN_GAME_GAME_013260_H
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#define IN_GAME_GAME_013260_H
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#include <ultra64.h>
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#include "types.h"
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void func0f013260(void);
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#endif
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@@ -0,0 +1,8 @@
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#ifndef IN_GAME_SPARKSRESET_H
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#define IN_GAME_SPARKSRESET_H
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#include <ultra64.h>
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#include "types.h"
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void sparksReset(void);
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#endif
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