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https://gitlab.com/ryandwyer/perfect-dark
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Decompile frIsClassicWeaponUnlocked
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@@ -16,10 +16,10 @@ u32 func0f19cbcc(void);
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bool func0f19cc50(u32 arg0);
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u32 func0f19ccc0(u32 weaponnum);
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u32 func0f19cdf0(u32 weaponnum);
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u32 func0f19cf20(s32 stage_index); // firing range related
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u32 frGetSlot(void);
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void frSetSlot(u32 slot);
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u32 frGetWeaponBySlot(u32 slot);
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s32 frIsClassicWeaponUnlocked(u32 weapon);
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s32 frGetSlot(void);
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void frSetSlot(s32 slot);
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u32 frGetWeaponBySlot(s32 slot);
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u32 func0f19d2e0(void);
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u32 func0f19d338(void);
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u32 func0f19d414(void);
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