Decompile roomSetLightBroken

This commit is contained in:
Ryan Dwyer
2020-09-01 23:31:29 +10:00
parent 56ee0ab69a
commit b94f163c0d
4 changed files with 19 additions and 39 deletions
+1 -1
View File
@@ -2407,7 +2407,7 @@
#define ROOMFLAG_DISABLED 0x0001
#define ROOMFLAG_VISIBLEBYPLAYER 0x0004
#define ROOMFLAG_VISIBLEBYAIBOT 0x0008
#define ROOMFLAG_0100 0x0100 // a dirty flag?
#define ROOMFLAG_DIRTY 0x0100
#define ROOMFLAG_1000 0x1000
#define ROOMFLAG_LIGHTSOFF 0x2000
#define ROOMFLAG_PLAYAMBIENTTRACK 0x4000
+2 -2
View File
@@ -4,7 +4,7 @@
#include "types.h"
u32 func0f000920(void);
u32 func0f00097c(void);
struct light *roomGetLight(s32 roomnum, s32 lightnum);
u32 func0f0009c0(void);
u32 func0f000a10(void);
u32 func0f000b24(void);
@@ -23,7 +23,7 @@ u32 func0f001300(void);
u32 func0f0013c8(void);
u32 func0f001734(void);
void roomSetLightsFaulty(s32 roomnum, s32 chance);
u32 func0f001b78(void);
void roomSetLightBroken(s32 roomnum, s32 lightnum);
void func0f001bdc(void);
u32 func0f001c0c(void);
u32 func0f00215c(void);