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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-02 08:22:08 -04:00
Decompile currentPlayerClearMemCamRoom
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@@ -153,7 +153,7 @@ u32 func0f0c1bd8(void);
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u32 func0f0c1c24(void);
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u32 func0f0c1c74(void);
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void currentPlayerSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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u32 func0f0c1d0c(void);
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void currentPlayerClearMemCamRoom(void);
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u32 func0f0c1d20(void);
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u32 func0f0c1e54(void);
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u32 func0f0c1f08(void);
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+1
-1
@@ -960,7 +960,7 @@ struct player {
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/*0x0008*/ u32 unk0008;
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/*0x000c*/ u32 unk000c;
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/*0x0010*/ u32 unk0010;
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/*0x0014*/ u32 unk0014;
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/*0x0014*/ s32 memcamroom;
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/*0x0018*/ u32 unk0018;
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/*0x001c*/ u32 unk001c;
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/*0x0020*/ u32 unk0020;
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