Rename mpChallengeGetName to mpChallengeGetNameWithArg and decompile new mpChallengeGetName

This commit is contained in:
Ryan Dwyer
2020-01-05 10:30:30 +10:00
parent 6e2fb6216d
commit ba7122128a
3 changed files with 10 additions and 24 deletions
+2 -2
View File
@@ -29,7 +29,7 @@ bool mpIsChallengeAvailable(s32 challengeindex);
void func0f19afdc(void);
u32 func0f19b540(void);
u32 func0f19b664(void);
u32 func0f19b6bc(void);
char *mpChallengeGetName(s32 challengeindex);
u32 func0f19b6f8(void);
void mpSetCurrentChallenge(s32 slotnum);
s32 mpGetCurrentChallengeIndex(void);
@@ -51,7 +51,7 @@ bool mpIsVar800884b4NonZero(void);
u32 func0f19c288(void);
u32 func0f19c2b0(void);
s32 mpGetNumChallengesAvailable(s32 mpchrnum);
char *mpChallengeGetName(s32 arg0, s32 challengeindex);
char *mpChallengeGetNameWithArg(s32 arg0, s32 challengeindex);
bool func0f19c3bc(s32 mpchrnum, s32 index, s32 numplayers);
bool mpIsChallengeCompletedByAnyChrWithNumPlayers(s32 index, s32 numplayers);
void mpSetChallengeCompletedByAnyChrWithNumPlayers(s32 index, s32 numplayers, bool completed);