mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-09 20:40:35 -04:00
Decompile weaponGetName
This commit is contained in:
@@ -100,7 +100,7 @@ u32 func0f0a1df4(void);
|
||||
void currentPlayerEquipWeapon(u32 arg0, u32 arg1);
|
||||
u32 func0f0a20fc(void);
|
||||
u32 func0f0a212c(void);
|
||||
u32 func0f0a215c(void);
|
||||
char *weaponGetName(s32 weaponnum);
|
||||
u16 weaponGetNameId(s32 weaponnum);
|
||||
char *weaponGetShortName(s32 arg0);
|
||||
u32 func0f0a2218(void);
|
||||
|
||||
Reference in New Issue
Block a user